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Technical Artist (Mid to Senior)

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Technical Artist (Mid to Senior)

Bungie is looking for a Technical Artist ready to define and build the tools needed to support external partners. You will work with an internal team to create workflows and pipelines for sharing content. You will provide technical consultation for Bungie assets and pipeline solutions as it relates to partner technologies. The ideal technical artist is ready to work through ambiguous situations, is highly collaborative and can pivot quickly in a landscape of changing requirements.


  • Implement the tools and workflows that allow efficient sharing of content with our partners
  • Set up pipelines and provide technical guidance across all art disciplines
  • Provide partners the content and information needed to expedite their development processes
  • Collaborate with internal partner team to determine priority of feature work
  • Learn and document partner development best practices and pipeline information
  • Provide the technical component of art requirements documentation in collaboration with the Art Director
  • Regularly communicate with partners to determine how we can best support their projects

Required Skills

  • Strong knowledge of DCC Packages (Max or Maya preferred)
  • Professional experience in Python, C#, C++ or equivalent
  • Strong understanding of PBR concepts and shader systems
  • Solid understanding of game creation pipelines
  • Ability to troubleshoot complex problems
  • Ability to take initiative and work independently with little supervision
  • Strong communication skills in cross-cultural environment

Nice To Have Skills

  • Chinese language skills
  • Experience working with external partners preferred

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