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World Artist (Incubation)

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World Artist (Incubation)

Are you are an artist that dreams of building exciting new worlds? Are you passionate about creating believable spaces and rich environmental storytelling? Does the idea of building a system of highly efficient modular environment content excite you rather than scare you? Bungie is looking for a world artist eager to collaborate with a highly motivated creative team to forge the foundation of our next great IP.


  • Collaborate with the World Lead and Concept Artist to develop new visual languages and palettes
  • Translate approved concept art into 3D elements of gameplay and cinematic spaces
  • Take geometry from rough to finished states
  • UV map and paint custom texture sets, and create materials for environment geometry and hard surface objects
  • Create and place detail objects, decals, dynamic lights, and animated objects
  • Participate in playtests as a player, or an observer

Required Skills

  • Strong communication skills
  • Ability to creatively align with the team and then take initiative
  • Ability to thrive in a fast moving and ambiguous small team environment
  • Understanding of light, value, composition, color, staging and detail in environmental design
  • Strong sense of scale and spatial awareness
  • Understanding of how the environment art impacts gameplay
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Professional experience working with current generation game engine / pipelines
  • A passion for games, art and creating environments

Nice To Have Skills

  • Experience with Unreal Engine 4 or Unity3D
  • Hard Surface, Character Art, FX, or Animation experience
  • Experience with and love of competitive games

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