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Careers » Art

Concept Artist (Incubation)

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Concept Artist (Incubation)

Bungie is looking for an exceptional concept artist to collaborate with a highly motivated creative team to forge the foundation of our next great IP. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you.

Responsibilities

  • Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game
  • Create concept art for use by Production Artists to create their game content
  • Create thumbnails, sketches, model sheets and production paintings within deadline
  • Ensure that concept art is consistent with defined visual style for the game
  • Contribute original visual design ideas throughout pre-production and production
  • Create additional illustrated concepts for marketing and PR needs
  • Participate in playtests as a player, or an observer

Required Skills

  • Ability to quickly iterate concepts given input from the Art Director
  • Professional attitude and an ability to take constructive criticism
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
  • Superior eye for light, value, composition, color, staging and detail in environmental design
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
  • Self-driven, good communicator and a great team-player
  • Ability to thrive in a fast moving and ambiguous small team environment

Nice To Have Skills

  • Experience with Photoshop and Painter. 3D software knowledge not an absolute requirement
  • AA/BFA or demonstration through portfolio, an industry standard level of art
  • Experience with and love of competitive games

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