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Careers » Art

Head of Art

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Head of Art

We have an exciting opportunity for an experienced creative executive to join us and run the Bungie Art Organization. This position requires extensive experience as an Art Director, and extensive experience managing large organizations. Your role will include working with our Art Directors to forge a powerful studio art vision and a future-facing strategy that will help Bungie continue to lead the industry. You will also work with our Art Directors to manage the organizational health and structure of all Art departments, and ensure high engagement, excellent craft, and quality management. Additionally, you will collaborate with creative leaders throughout the studio to ensure Art is meeting both the studio bar and individual project needs. This position will report to the Chief Creative Officer and will help define the studio’s larger creative strategy. The right candidate will create a compelling vision that will inspire our Art Directors and foster a happy, engaged, buoyant, and ever-learning Art Organization!

Responsibilities

  • Work closely with our Art Directors to define a powerful, future facing studio strategy for Art
  • Work with the Chief Creative Officer to define how Art partners with design and narrative to create powerful player experiences
  • Serve as a mentor, advisor and manager to the Art Directors
  • Help Art Directors structure their individual departments and set up strong succession planning for each business unit
  • Manage and grow Art department managers from each business unit
  • Drive best practices in craft to artistically grow our talent
  • Oversee recruiting and talent acquisition process
  • Key driver of Art as a “Language” to support Game Design, beyond compelling aesthetics
  • Collaborate with external publishers in Art related project matters as necessary
  • Represent the entire Art Organization to leadership groups across the studio

Required Skills

  • 5-10 years of AAA Art direction experience
  • 5-10 years leading and managing creatives on AAA console games or other Art/Design-related fields
  • A strong desire to focus on a management/strategic role for the Art discipline, as opposed to a highly creative role
  • Proven ability to drive large-scale studio initiatives and to manage a large organization
  • Experience in effectively managing personnel issues and developing a high performance team
  • Excellent leadership and effective communication skills