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Gameplay Systems Engineer

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Gameplay Systems Engineer

Do you love deep gameplay systems? Do tech trees, crafting, and optimizing the perfect build keep you up late at night? Have you ever wondered what it would be like to build a game economy? Do you have strong coding skills and a deep love of video games? Then help Bungie build a better “ding” experience.

As a Gameplay Systems Engineer at Bungie, you will be working closely with design to build, improve, and bring innovation to gameplay systems such as player progression, economy, rewards, persistence, and itemization. You will learn our engine’s capabilities and help us expand them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best games in the world.


  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C++/C# scalable online services)
  • Invent, extend, and maintain features, workflows, and tools

Required Skills

  • 3+ years of professional experience as an engineer in game development
  • 3+ years of professional experience in C++
  • Strong communication skills

Nice To Have Skills

  • Experience working with scalable online services
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Experience working on systematic gameplay features such as itemization, crafting, economy, rewards, abilities, progression, retention, etc.

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