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Senior Tools Engineer, UI

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Senior Tools Engineer, UI

Are you excited about crafting elegant software experiences that help talented developers create award-winning user interfaces? Is “it must be user friendly” your catchphrase? Does being called “force multiplier” fill you with joy? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that values diversity and jealously guards work-life balance?

As a Senior Tools Engineer (UI) at Bungie, you will help improve and implement features in the tools that our UI creators use in their daily workflows to build the excellent user experiences Bungie games are known for. You will directly interface with creators and become deeply familiar with the pipeline they use day-to-day. You’ll spend time optimizing workflows, updating user interfaces, and developing new features, all with the goal of building a smoother environment for our amazing artists.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.


  • Invent, extend, and maintain features, workflows, and tools used by the UI teams
  • Build and maintain testable, production-quality code
  • Focus on the needs of the customers to design and create seamless interfaces for the tools they use
  • Interface with cross-disciplinary teams to build top-notch technology
  • Manage and mentor 1-2 engineers

Required Skills

  • 5+ years of professional software development experience
  • 3+ years of professional experience as a programmer in digital content creator tools development
  • 3+ years combined professional experience in C#/C++ and .NET
  • Experience with WPF (or comparable framework)
  • Experience managing individuals or leading teams
  • Strong communication skills
  • Passion for building customer-facing tools and working with content creators
  • Strong UX design intuition

Nice To Have Skills

  • Experience developing UI creation tools

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