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Incubation Gameplay Engineer

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Incubation Gameplay Engineer

Do you love games and the systems that we use to craft gameplay experiences? Do you enjoy collaborating closely with creative talent? Would you like to help Bungie create their next enduring game IP?

As a Gameplay Engineer at Bungie, you will define the technology that powers Bungie's next game. You will collaborate closely with creative talent, and build the features that enable our gameplay sandbox. Most importantly, you will work with a fun, dedicated, and energetic team devoted to creating world-class gaming experiences.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.



  • Build and maintain production-quality code using C++
  • Design and build features of player sandbox, activities, and AI systems for a new game
  • Collaborate with a cross-disciplinary team to build new gameplay experiences

Required Skills

  • Experience designing and building gameplay features
  • Effectively communicate with fellow engineers to jointly design, write and review code, by driving team consensus and alignment
  • Effectively write clear, concise and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams

Nice To Have Skills

  • Experience with game middleware. Eg. Havok, Unity, Unreal, Playfab, Gamesparks
  • Experience working on networked gameplay
  • Mathematics background in trigonometry, linear algebra, calculus, etc