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Senior Gameplay Engineer - AI/Animation

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Senior Gameplay Engineer - AI/Animation

Do you regularly put sample programs through the Turing Test? Are your friends unnerved by your ability to reverse-engineer their thought processes and improve them? Does the urge possess you to seize the fabric of software and from it wrest life in all its infinite variation? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that values diversity and zealously guards work-life balance? 

As an AI/Animation engineer, you will help build the future of our AI and animation technology. You will work closely with the design and animation teams to build the future of Destiny combatants. Most importantly, you will work with a fun, dedicated, and energetic team devoted to making Destiny one of the best games in the world.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely. Once the studio is fully reopened, most work is expected to be performed in-person at our main headquarters in Bellevue, Washington.


  • Collaborate daily with a cross-disciplinary team to build amazing new experiences. 
  • Provide AI/Animation technical guidance, ranging from short-term problem solving to long-term roadmap planning. 
  • Build and maintain production quality C/C++ code. 
  • Learn, extend, and maintain production workflows and tools. 

Required Skills

  • Prior AI or animation engineering experience. 
  • Good understanding of the state of the art in game characters, including AI, animation, and physics. 
  • Professional experience as a software engineer working in C/C++. 
  • Strong math background (vector geometry, linear algebra, etc.)  
  • Experience working on a team and excellent communication skills. 

Nice To Have Skills

  • Experience developing tools. 
  • Combatant design experience. 
  • Experience working in Agile software development (Scrum, Lean, Less, etc.) 

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