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Systems Designer

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Systems Designer

Bungie is seeking a technical, creative, and collaborative Systems Designer for the Destiny team. A Systems Designer is responsible for assisting with the conception and implementation of systems that drive fantastic player experiences within the pursuits and rewards space. As a Systems Designer on Destiny you will learn how to build compelling reward systems that keep players invested in a continually evolving persistent world; working with a variety of different disciplines to produce a cohesive and rewarding experience.

An exceptional candidate is technically savvy, hungry to learn, and is excited about being part of a culture of collaboration where teams are stronger than heroes.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.

Responsibilities

  • Work with a small team to create a wide variety of pursuit and reward based systems
  • Perform advanced scripting and tool work
  • Collaborate with multiple disciplines to create sustainable systems that excite and engage players
  • Design creative additions and improvements for existing systems
  • Tune gameplay values to create compelling moments and a satisfying progression curve

Required Skills

  • 2-4 years of industry experience
  • Experience working with game development software and tools
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team and ability to take feedback and direction appropriately

Nice To Have Skills

  • Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language)
  • Multiple shipped game systems within the console space
  • Experience working on games as a service/live content

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