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Incubation Senior Gameplay Engineer – Combat Systems

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Overview

Would you like to work on a new IP at Bungie that combines amazing action feel with lighthearted and whimsical characters?  Are you excited to work on multiplayer combat and action gameplay?  Have you ever had a debate about the intricacies of melee collision response in an online game?

As a Senior Gameplay Engineer at Bungie, you will build and tune new multiplayer gameplay elements - along with everything that makes a character feel amazing (input, controls, movement, collision, camera) - on a new IP using a wide range of technologies. You’ll work across all aspects of game development to build prototypes for game ideas on the path to production.  Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to making a new franchise at Bungie.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

This position is available for full-time remote work in CA, FL, IL, NC, TX, and WA.

RESPONSIBILITIES

  • Efficiently deliver prototype code, production workflows, and tools
  • With minimal oversight, design and build new concepts, systems, and multiplayer combat gameplay
  • Provide technical guidance to teammates, ranging from short-term problem solving to long-term roadmap planning
  • Collaborate daily with a cross-disciplinary team to build new gameplay experiences

REQUIRED SKILLS

  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Comfortable working in a fast moving and ambiguous small team environment with minimal oversight
  • Professional experience as an engineer in game development who has built networked real-time action gameplay
  • Experience solving game problems rooted in math (ex. physics simulations, animation IK, character controllers)

NICE-TO-HAVE SKILLS

  • Interest in the competitive gaming landscape
  • Eye for games with great controls and responsive feedback
  • Experience with a variety of current game engines building for many platforms (PC, Console, Mobile, VR)

In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, FL, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, FL, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, FL, IL, NC, TX, and WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.

Bungie provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

Please be aware that fictitious job openings, consulting engagements, solicitations, or employment offers may be circulated on the Internet in an attempt to obtain privileged information, or to induce you to pay a fee for services related to recruitment or training. Bungie does NOT charge any application, processing, or training fee at any stage of the recruitment or hiring process. All genuine job openings will be posted here on our careers page and all communications from the Bungie recruiting team and/or hiring managers will be initiated from an @bungie.com email address.