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Rigging Technical Artist

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Overview

Bungie is looking for a talented Rigging Tech Artist to join our team. You will collaborate with an equally passionate team of content creators to build out 3D and animation content and pipelines. When you use 3D animation software, do you find yourself gravitating toward the script editor to automate and extend the functionality? Are you passionate about building great body and facial rigging systems, believable skin deformation and efficient workflows? If so, you might be just who we’re looking for!

Responsibilities

  • Acquire a deep understanding of our engine and related tools
  • Operation of Bungie’s proprietary rigging system and DCC tools and technology
  • Collaboration with Character 3D Art, Hard-Surface 3D Art, Animation, Design and Engineering
  • Creation of technical content for various assets meeting Bungie’s shipping quality bar (Skeletons, Rigs, Skin Weighting, Cloth, and more)
  • Quality assurance for 3D art and animation content
  • Provide desk side support for Artists, Animators and Designers
  • Contribute to and maintain our Maya Python tools codebase
  • Develop and maintain tools pipelines, supporting artists working efficiently
  • Documenting processes required to educate artists on new tools or workflows

Required Skills

  • Professional or personal experience working with real-time game engines
  • Proficiency at Rigging in Autodesk Maya or equivalent software
  • Scripting or Programming experience in Python, C#, C++ or equivalent
  • Comfortable with prototyping and fast iterative development cycles
  • Problem solving skills, good collaboration and a keen eye for detail are critical for success in this role
  • Strong communication skills
  • Motivation for creating great games
  • Passion for supporting and enabling others

Nice to have skills

  • 3D Modeling
  • Animation
  • Motion Capture experience
  • Knowledge of anatomy
  • Face rigging
  • User interface design
  • Leadership and management experience

In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, FL, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, FL, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, FL, IL, NC, TX, and WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.

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