Unannounced Project Senior Art Outsource 3D Hard Surface Artist
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Bungie is looking for a Senior Art Outsource 3D Hard Surface Artist who will work closely with the Art Outsource Lead and Art Director on the team’s ExDev art efforts for 3D Hard Surface assets such as: weapons, vehicles, and props. As a Senior Art Outsource 3D Hard Surface Artist, you will be responsible for all aspects of strategizing, implementing, and executing 3D Hard Surface workflow and integration between ExDev studios and internal teams. You will support and advocate the game’s art direction and goals for the 3D Hard Surface art content we will create with ExDev studios. In this role, you will be working closely with other disciplines on the team to create breathtaking and compelling content for the game.
If this role speaks to you, we are right there with you - it's what drives us every day. Give us a shout, we want to hear from you. We are the makers of worlds, dreams, and amazing things.
RESPONSIBILITIES
- Collaborate with the Art Director and the Art Outsource Lead to align visual quality and communicate goals for ExDev 3D content expectations
- Partner with other disciplines to create 3D assets that fulfill the visual style and gameplay goals
- Advocate, inspire, and ensure that ExDev 3D assets are consistent with defined visual style for the game with other creatives
- Ensure ongoing timely feedback to ExDev partners working on art assets
- Accurately estimate the time necessary to complete individual art assets
- Create and/or modify existing assets, as necessary
- Work closely with cross discipline teams to identify and collaborate on ExDev and in-house pipeline innovations
- Document and facilitate the 3D Hard Surface workflow between ExDev and in-house
REQUIRED SKILLS
- Strong understanding of weapon and equipment design, product, and industrial design
- Expert knowledge of 3D Max or Maya, Blender, Substance Painter, Photoshop, and/or Zbrush
- Proficient with high to low poly pipelines
- Effective communication and organizational skills
- Ability to work well in a team environment and participate in constructive critiques, giving and receiving feedback
- Outstanding ability to problem-solve and drive creative solutions
- Be task driven, self-motivated, and proactive
NICE-TO-HAVE SKILLS
- Understanding and passion for graphic design
- A passion for games
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
- 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
- 10 paid Floating Days annually, prorated in the first year of employment based on start date
- 10 paid Bungie-observed holidays annually
- One hour of Paid Sick Time (PST) for every 30 hours worked
International FTE employees receive competitive benefits.
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