Contract Generalist Tester - Destiny 2
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Attention, please read the entire job description as it requires a writing sample.
Do you love playing Destiny 2? Do you spend time picking apart Destiny 2's systems in order to understand them better? Or maybe to break them? Are you proud when you find a bug or identify a way to improve an area of Destiny 2? We may have a job for you!
Bungie is looking for Testers who are huge Destiny 2 fans and would like to contribute their analytical skills, thumbskills, and buildcrafting knowledge towards improving Bungie's biggest game . Contract Generalist Testers on Destiny 2 Bungie should constantly be thinking about the player experience and should leverage that approach to help us find bugs and improve designs in order to deliver the best possible Destiny 2 content to players. This will require a strong desire to move between a wide range of complex game systems and an excitement to continuously learn them, but you'll get to leave an unmistakable mark on Destiny 2's continued evolution.
Estimated Duration: 12 Months
RESPONSIBILITIES
- Coordinate with Bungie QA staff to direct your day-to-day playtesting
- Log excellent functional bugs in upcoming Destiny 2 content by utilizing your deep attention to detail
- Capture and escalate your experiential feedback on how game content could better reach Bungie's goals for Destiny 2
- Utilize your amazing communication skills to empathetically and logically explain complex issues to stakeholders
- Rapidly build context and apply Test best practices as directed by your leads
- Available to work (including remotely) within studio core hours (10:00 AM - 4:00 PM PST)
REQUIRED SKILLS
- Deep Destiny 2 activity knowledge from hundreds of hours of playtime
- Expert understanding of Destiny 2 buildcrafting and metas
- Excellent written and verbal communications skills when describing bugs and feedback about game systems
- Proactive troubleshooting and problem-solving skills
- Ability to efficiently find and document root causes for issues you discover
- Ability to work independently and with teammates
- Strong organizational skills
- Ability to practice curiosity, humility, and positive intent in all day-to-day interactions
NICE-TO-HAVE SKILLS
- 1+ years of software testing experience
- 1+ years in video game QA (Developer or Publisher side)
- Accurate and quick execution of manual test cases and ad-hoc testing
- Previous experience working on shipped console or PC titles
- Experience testing and playing on multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
- Experience working with game dev or software dev tools
- Experience with top played FPS/MMO games
Please include a writing sample using the below questions, and include the requested links:
Imagine you're on the Weapons team on Destiny 2. You've been assigned a new upcoming gun to test and provide experiential feedback for. During a playtest, you find that the gun is doing the correct intended damage according to Design's spec, but its damage is trivializing the highest-difficulty endgame content. You believe top-end players will feel forced to use this weapon because it's that OP.
How would you communicate your feedback and recommendations to the gun's Designer? Consider how you would balance clarity, specificity, and empathy.
Write what you would say below (<500 words):
Link your D2 accounts for each website here:
- Destiny Tracker: [REPLACE WITH YOUR ACCOUNT LINK]
- Dungeon Report: [REPLACE WITH YOUR ACCOUNT LINK]
- Raid Report: [REPLACE WITH YOUR ACCOUNT LINK]
- Braytech: [REPLACE WITH YOUR ACCOUNT LINK]
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.
All benefits, perks, and time off are provided by and at the discretion of external resource partner(s). For more information, please visit: Worker Help Center - Help Center (tcwglobal.com)
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.
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